![mednafen psx retroarch mednafen psx retroarch](https://www.libretro.com/wp-content/uploads/2016/03/vhLet2d.png)
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When you rip a PS1 game, you should always make sure that you do it into the BIN or BIN/CUE format.
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Some games may work without a BIOS, but for full compatibility we highly recommend one. If you’ve followed up to to this point, your controller is ready to use, and you’ve acquired the PS1 bios file(s) that you’ll need to play your games. Note that the BIOS file names are case-sensitive, so need to be written without caps, and suffixed with ‘.bin’.
![mednafen psx retroarch mednafen psx retroarch](https://i.ytimg.com/vi/79QqyDQgd78/maxresdefault.jpg)
You can check the default directory that Retroarch scans for BIOS files under “Settings -> Directory -> System/BIOS”. What we can tell you is that the most common bios files are:
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![mednafen psx retroarch mednafen psx retroarch](https://forums.libretro.com/uploads/default/optimized/2X/3/319f214af63dd5be81c4832f175146edbeb4a865_2_690x405.jpg)
If using a non-Xbox pad, make sure you have an XInput driver/wrapper enabled.
#Mednafen psx retroarch ps3
I recommend a PS3 pad for that authentic control experience or an Xbox One pad for better support. PS1 BIOS, Gamepad, and Other Things You Needįor optimal RetroArch PS1 emulation, you’ll want the following: Some emulators, however, are actually made just for RetroArch, and because of this they may even be better than modern standalone emulators on the scene. RetroArch’s emulators, called “cores,” are generally ported emulators from other developers in the scene. Emulating games on PC usually means a full emulator and different program per platform, but RetroArch can actually emulate quite a large number of systems, all within a single program.
![mednafen psx retroarch mednafen psx retroarch](https://www.libretro.com/wp-content/uploads/2016/05/B3dZLbt.png)
Split APKs: config.armeabi_v7a, config.xhdpi, core_2048, core_v7a, core_, core_atari800, core_v7a, core_, core_bluemsx, core_v7a, core_, core_bsnes, core_v7a, core_, core_cannonball, core_v7a, core_, core_cap32, core_v7a, core_, core_crocods, core_v7a, core_, core_dinothawr, core_v7a, core_, core_dosbox_pure, core_dosbox_v7a, core_dosbox_, core_duckstation, core_v7a, core_, core_ecwolf, core_v7a, core_, core_fbneo, core_v7a, core_, core_fceumm, core_v7a, core_, core_flycast, core_v7a, core_, core_fuse, core_v7a, core_, core_gambatte, core_v7a, core_, core_genesis_plus_gx, core_genesis_plus_gx.config.armeabi_v7a, core_genesis_plus_gx.config.xhdpi, core_gw, core_gw.config.armeabi_v7a, core_gw.config.xhdpi, core_hatari, core_v7a, core_, core_mame2003_plus, core_mame2003_v7a, core_mame2003_, core_mamearcade, core_v7a, core_, core_mednafen_lynx, core_mednafen_v7a, core_mednafen_, core_mednafen_ngp, core_mednafen_v7a, core_mednafen_, core_mednafen_pce_fast, core_mednafen_pce_v7a, core_mednafen_pce_, core_mednafen_psx_hw, core_mednafen_psx_hw.config.armeabi_v7a, core_mednafen_psx_hw.config.xhdpi, core_mednafen_vb, core_mednafen_vb.config.armeabi_v7a, core_mednafen_vb.config.xhdpi, core_mednafen_wswan, core_mednafen_v7a, core_mednafen_, core_melonds, core_v7a, core_, core_mgba, core_v7a, core_, core_mrboom, core_v7a, core_, core_mupen64plus_next_gles2, core_mupen64plus_next_v7a, core_mupen64plus_next_, core_mupen64plus_next_gles3, core_mupen64plus_next_v7a, core_mupen64plus_next_, core_neocd, core_v7a, core_, core_nestopia, core_v7a, core_, core_opera, core_v7a, core_, core_pcsx_rearmed, core_pcsx_v7a, core_pcsx_, core_picodrive, core_v7a, core_, core_pokemini, core_v7a, core_, core_ppsspp, core_v7a, core_, core_prboom, core_v7a, core_, core_prosystem, core_v7a, core_, core_puae, core_v7a, core_, core_p圆8k, core_p圆8k.config.armeabi_v7a, core_p圆8k.config.xhdpi, core_sameboy, core_v7a, core_, core_snes9x, core_v7a, core_, core_stella, core_v7a, core_, core_tic80, core_v7a, core_, core_tyrquake, core_v7a, core_, core_vitaquake2, core_v7a, core_, core_yabasanshiro, core_v7a, core_ isn’t an emulator in and of itself – think of it as a hub for emulators and media accessible under a single, unified interface.
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Requires Android: Android 5.0+ (Lollipop, API 21)